- Date of update: 17 Apr 2026
- Effective Date: 17 Apr 2026
1. Who We Are
Zhovten Games is an independent creative studio developing interactive entertainment, fictional worlds, websites, prototypes, and related digital experiences.
This website may include experimental systems, community functions, questionnaires, and promotional materials connected to current or future projects.
2. Age Notice
This website and related content may contain mature themes, psychological horror, violence, death-related themes, or other material intended for adults.
Use is intended for persons aged 18+ or the age of majority in your jurisdiction.
3. Information We Collect
Depending on how you use the site, we may process:
A. Technical Data
- browser type
- device type
- operating system
- language preferences
- approximate country or region
- referrer data
- diagnostic and security logs
B. Account Data
Where sign-in is available (for example via Discord or similar providers):
- platform user ID
- username / public nickname
- avatar URL
- role or membership indicators
- account timestamps
C. Interaction Data
- questionnaire submissions
- gameplay preference signals
- profile progress states
- feature usage data
- voluntary feedback
4. Accounts and Authentication
Where available on this site, users may sign in via third-party identity providers such as Discord.
Authentication may be used for:
- access to gated sections
- preserving progress
- profile-linked experiences
- testing participation
- community integrations
Use of third-party sign-in is also subject to that provider’s own terms and privacy rules.
4A. Account Deletion Limits
You may delete your account no more than once per day.
Please note: data related to games you have completed is not automatically deleted.
These limitations are introduced to prevent abuse of the service’s resources.
To request full deletion of your personal data, please contact us via email and include your Discord username.
5. Questionnaires and Assessments
This website may contain questionnaires, psychological-style scales, preference tools, profiling systems, or experimental gameplay diagnostics.
These systems are intended for:
- entertainment
- personalization
- game design research
- adaptive experiences
- user preference modelling
Results may be stored as part of a user profile for personalization and future project integration.
They are not medical, psychiatric, or clinical diagnostic tools.
No result should be treated as healthcare advice, diagnosis, or treatment guidance.
6. Cookies, Storage and Analytics
We may use cookies, browser storage, and privacy-conscious analytics for:
- language settings
- session continuity
- remembering preferences
- measuring feature usage
- site performance
- security and abuse prevention
Where used, analytics may include Google Analytics or equivalent privacy-conscious measurement tools.
Google may process data collected through its analytics technologies in accordance with its own policies: https://policies.google.com/privacy https://policies.google.com/technologies/cookies
We do not knowingly sell personal data.
We do not use invasive advertising profiling as a core business model.
7. How We Use Information
We may use collected data to:
- operate the website
- improve performance and security
- maintain accounts
- personalize experiences
- analyze aggregated usage trends
- develop future products
- prevent abuse or fraud
8. Third-Party Providers
Infrastructure or connected services may involve providers such as:
- Cloudflare
- GitHub
- Discord
- analytics vendors
- hosting and CDN vendors
Those services may process data under their own policies.
8A. Proto Application / “Messenger for the Dead” / NOIR
This site may provide access to the InterDeadProto application, also presented as a fictional “messenger for the dead” / NOIR interface.
The current project codebase is stored on GitHub.
The main production version is deployed on Cloudflare, with a parallel deployment on itch.io.
Some in-game components of the Proto layer use Cocos technology. For Cocos license terms, see: https://www.cocos.com/en/engine/license
Where gameplay features use local device capabilities such as camera access or browser geolocation, such processing is intended to occur locally on the user’s device as part of a browser-based, serverless gameplay experience.
We do not store raw camera input on our servers.
We do not store precise geolocation data obtained through such gameplay features on our servers, unless explicitly stated otherwise for a specific feature.
Local permissions requested by such features are used only for immediate gameplay functionality within the browser session, unless explicitly stated otherwise.
8B. Public Infrastructure and Open-Source Components
Parts of the current project infrastructure, mechanics, documentation, and prototype layer are publicly available as open-source or public-reference materials.
Certain operational components, credentials, secrets, and other sensitive infrastructure elements are not published.
Public entry points include:
- InterDeadReferenceLibrary
- InterDeadProto
These repositories are provided for transparency, reference, and project documentation purposes and may evolve over time.
9. Legal Bases (Where Applicable)
Where required by law, processing may rely on:
- consent
- legitimate interests
- contractual necessity
- legal compliance obligations
10. Data Retention
We retain data only as long as reasonably necessary for operations, security, legal obligations, or account functionality.
Inactive or obsolete data may be deleted or anonymized.
11. Your Rights
Depending on jurisdiction, you may have rights to request:
- access
- correction
- deletion
- restriction
- objection
- portability (where applicable)
Requests may be subject to identity verification and legal limits.
12. Security
We apply reasonable technical and organizational safeguards.
No internet system guarantees absolute security. Tradition remains undefeated.
13. International Processing
Because online infrastructure may be global, information may be processed in countries different from your residence.
14. Changes
We may revise this Policy as services evolve. Updated versions will appear on this page.
15. Contact
For privacy-related inquiries or full deletion requests, please contact us via email:
If your request concerns account deletion, please include your Discord username.
